Gamer-Max Optimized Config by Shadowdane
for Crysis / Crysis Warhead
for Crysis / Crysis Warhead
This config for Crysis
& Crysis WARHEAD offers a step up from
the Gamer/High setting without the performance hit of running
on Enthusiast/Very High settings. There are two
different versions of the config available. Version 1.51 is the
original version offering the best performance to visuals ratio.
Version 2.0
is a upgraded version that adds some nice features such as Full Depth
of Field, Soft Shadows and some additional visual tweaks.
This version is very close visually to running on
Enthusiast/Very High and recommended if you can run it.
I've included benchmarks of both versions, take a look at the bottom of the page to get an idea of the performance difference between the two configs.
I've included benchmarks of both versions, take a look at the bottom of the page to get an idea of the performance difference between the two configs.
UPDATE
11/30/2008:
The v2.0 release is done!! I've deleted the older versions prior to v1.51. The older versions just had a lot of bugs and didn't offer any advantage over using v1.51. Scroll all the way to the bottom of the page if you want to see what has changed for the newest versions. I've also updated all the comparision images for this release.
The v2.0 release is done!! I've deleted the older versions prior to v1.51. The older versions just had a lot of bugs and didn't offer any advantage over using v1.51. Scroll all the way to the bottom of the page if you want to see what has changed for the newest versions. I've also updated all the comparision images for this release.
Downloads
Gamer-Max
v2.0 - Download (Released 12/01/2008)
- Upgraded Visuals
- Slightly Slower Performance
- Faster Performance
Install Instructions
Download and Unzip one of the files above
into one of the following folders, or
the proper location where you installed Crysis or Crysis Warhead.
Crysis: C:\Program Files\Electronic Arts\Crytek\Crysis\
Crysis Warhead: C:\Program Files\Electronic Arts\Crytek\Crysis WARHEAD
Crysis: C:\Program Files\Electronic Arts\Crytek\Crysis\
Crysis Warhead: C:\Program Files\Electronic Arts\Crytek\Crysis WARHEAD
Comparison Screenshots
Gamer-Max
v2.0
Gamer-Max
v1.51
Gamer DX9 (No
Config)
Enthusiast
DX9 (No
Config)
Benchmarks
All benchmarks performed using: Crysis
WARHEAD Benchmark Tool by japamd - Guru3D Forums
System Specs
Intel Core 2 Duo E6600 @ 3.4Ghz
4GB DDR2-800
Nvidia GTX260 216 Core @ 680Mhz (Core) / 1464Mhz (Shader) / 1100Mhz (Memory)
Windows Vista Ultimate x64 SP1
Nvidia Forceware v180.48
Resolution: 1680x1050 - 0x FSAA
System Specs
Intel Core 2 Duo E6600 @ 3.4Ghz
4GB DDR2-800
Nvidia GTX260 216 Core @ 680Mhz (Core) / 1464Mhz (Shader) / 1100Mhz (Memory)
Windows Vista Ultimate x64 SP1
Nvidia Forceware v180.48
Resolution: 1680x1050 - 0x FSAA

Change Log
v2.0
(Released
11/30/2008)
- Remade config from scratch
- Depth of Field Increased
- Soft Shadows
- Improved SSAO
- Tweaked Physics Settings
- Texture Streaming Improvements (Reduced Hitching & Jumpy Framerate)
- Some additional Performance Tweaks
v1.51 (Released 11/28/2008)
- Completely fixed the polygon corruption bug in v1.4 & v1.5
v1.5 (Released 10/31/2008)
- Further improvements to Dynamic Shadow rendering and draw distance
- Big change to HDR Rendering (Night is a little darker, Day is a little brighter now)
- Fixed the polygon corruption bug that was present in v1.4
- Other various bug fixes
v1.4 (Released 10/6/2008)
- Fixed a texture corruption bug/glitch on the ambush level
- Fixed a crash on level load or save (Thanks UltimaRage)
- Fixed shadows not showing on ice sometimes
- Fixed dynamic shadows not rendering correctly on moving objects
- Improved Shadows Render Quality (HUGE Improvement)
- Slight change to HDR Rendering
- Slight drop in performance over v1.3, but nice increase in image quality!
v1.3 (Released 10/2/2008)
- Config automatically sets DirectX 9 (-dx9 on the command-line isn't required)
- 5% Performance Increase over v1.2!
- Added 2X Edge AA
- Improved Vegetation Draw Distance & Detail
- Improved Shadows Draw Distance & Detail
- Improved Underwater Quality
- Plus many more tweaks
v1.2
- Various bug fixes to fix issues with commands getting overwritten
- Fixed the missing 'Very High/Enthusiast' Effects (listed below)
--- Color Grading
--- Screen Space Ambient Occlusion (SSAO)
--- High Quality Water Effects
--- Vegetation Quality and Draw Distance
--- Depth of Field Effects
- Slight Performance decrease due to adding back Visual Effects
v1.1
- Completely Revised Config from Top to Bottom
- Excellent Performance in Ice Levels
- Performance increase about 13-14% average fps over v1.0
v1.0
- Original Release
- Remade config from scratch
- Depth of Field Increased
- Soft Shadows
- Improved SSAO
- Tweaked Physics Settings
- Texture Streaming Improvements (Reduced Hitching & Jumpy Framerate)
- Some additional Performance Tweaks
v1.51 (Released 11/28/2008)
- Completely fixed the polygon corruption bug in v1.4 & v1.5
v1.5 (Released 10/31/2008)
- Further improvements to Dynamic Shadow rendering and draw distance
- Big change to HDR Rendering (Night is a little darker, Day is a little brighter now)
- Fixed the polygon corruption bug that was present in v1.4
- Other various bug fixes
v1.4 (Released 10/6/2008)
- Fixed a texture corruption bug/glitch on the ambush level
- Fixed a crash on level load or save (Thanks UltimaRage)
- Fixed shadows not showing on ice sometimes
- Fixed dynamic shadows not rendering correctly on moving objects
- Improved Shadows Render Quality (HUGE Improvement)
- Slight change to HDR Rendering
- Slight drop in performance over v1.3, but nice increase in image quality!
v1.3 (Released 10/2/2008)
- Config automatically sets DirectX 9 (-dx9 on the command-line isn't required)
- 5% Performance Increase over v1.2!
- Added 2X Edge AA
- Improved Vegetation Draw Distance & Detail
- Improved Shadows Draw Distance & Detail
- Improved Underwater Quality
- Plus many more tweaks
v1.2
- Various bug fixes to fix issues with commands getting overwritten
- Fixed the missing 'Very High/Enthusiast' Effects (listed below)
--- Color Grading
--- Screen Space Ambient Occlusion (SSAO)
--- High Quality Water Effects
--- Vegetation Quality and Draw Distance
--- Depth of Field Effects
- Slight Performance decrease due to adding back Visual Effects
v1.1
- Completely Revised Config from Top to Bottom
- Excellent Performance in Ice Levels
- Performance increase about 13-14% average fps over v1.0
v1.0
- Original Release